During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{"alchemy":1,"brawl":1,"commander":1,"duel":1,"future":1,"historic":1,"legacy":1,"modern":1,"oathbreaker":1,"oldschool":0,"pauper":1,"paupercommander":1,"penny":0,"pioneer":1,"predh":0,"standard":1,"standardbrawl":1,"timeless":1,"vintage":1}